FACTUALITY is a facilitated dialogue, crash course, and interactive experience, that simulates real life experiences in America. It is played with a rich group of diverse characters (above) that encounter a series of fact based advantages and limitations based on the intersection of their race, class, gender, sexual orientation, faith, ability, and age.
FACTUALITY is available in person, virtually, hybrid (in person and virtually, simultaneously), and is appropriate for learners as young as 10.
FACTUALITY is available in person, virtually, hybrid (in person and virtually, simultaneously), and is appropriate for learners as young as 10.
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FACTUALITY's gamified delivery creates a comfortable environment for participants to engage in meaningful experiential learning. In under 90 minutes, participants will simulate, discuss, and unpack the structural limitations and advantages that coincide with various intersecting identities.
FACTUALITY is played with eight characters that belong to the following racial groups: Asian, White, African American, Hispanic, and Native American. There are male and female characters, LGBTQ characters, Muslim, and Jewish characters. Each character encounters a series of fact based advantages and limitations based on the intersection of their race, gender, sexual orientation, faith, class, age, and ability.
Participants select a character that differs from how they identify and are then engaged in a facilitated conversation that includes but is not limited to: racial, gender, religious, and sexual orientation discrimination, gender and racial pay gaps, redlining and gentrification, median income averages by race and gender, (mental) health disparities, prison disparities, (dis)ability, education inequity, ageism, environmental justice, and intersectionality.
FACTUALITY evokes empathy, increases cultural competence, & enhances self-awareness.
FACTUALITY is played with eight characters that belong to the following racial groups: Asian, White, African American, Hispanic, and Native American. There are male and female characters, LGBTQ characters, Muslim, and Jewish characters. Each character encounters a series of fact based advantages and limitations based on the intersection of their race, gender, sexual orientation, faith, class, age, and ability.
Participants select a character that differs from how they identify and are then engaged in a facilitated conversation that includes but is not limited to: racial, gender, religious, and sexual orientation discrimination, gender and racial pay gaps, redlining and gentrification, median income averages by race and gender, (mental) health disparities, prison disparities, (dis)ability, education inequity, ageism, environmental justice, and intersectionality.
FACTUALITY evokes empathy, increases cultural competence, & enhances self-awareness.
How will structural inequality impact Bryan, Rich, Chloe, Emma, Mason, Laila, Justin & Sofia?
How will structural inequality impact YOU?
How will structural inequality impact YOU?
- Participants will become acquainted with the intricacies of inequality’s intentionally structured foundation and its crippling cyclical nature.
- Participants will be able to identify the various preconceived biases associated with various marginalized groups.
- Participants will leave self-aware and can (begin to) contribute to inclusive rhetoric regarding the dissolution of structural inequality in UNDER 90 MINUTES.
FACTUALITY the Game | in person facilitaiton via board game (our original program)
Just the FACTS | this program can be faciliated in person, virtually, and hybrid (in person & virtually, simultaneously) and has reached over 20,000 participants
FACTUALITY Jr | in person and virtual facilitations appropriate for learners as young as 10
FACTUALITY Collegiate | this higher education equivalent of the program is available in person, virtually, and hybrid (in person & virtually, simultaneously)
FACTUALITY Global | this global equivalent of the program can be faciliated in person, virtually, and hybrid (in person & virtually simultaneously), and has reached six continents
Just the FACTS | this program can be faciliated in person, virtually, and hybrid (in person & virtually, simultaneously) and has reached over 20,000 participants
FACTUALITY Jr | in person and virtual facilitations appropriate for learners as young as 10
FACTUALITY Collegiate | this higher education equivalent of the program is available in person, virtually, and hybrid (in person & virtually, simultaneously)
FACTUALITY Global | this global equivalent of the program can be faciliated in person, virtually, and hybrid (in person & virtually simultaneously), and has reached six continents