In an effort to provide players with an in-depth understanding of structural inequality in America, FACTUALITY is played with eight characters belonging to four racial/ethnic groups. Out of the eight characters, one is gay and one is transgendered.
Each character is allotted funding according to median weekly earnings by race/ethnicity and gender according to the Bureau of Labor Statistics. Funds are used to pay for the expenses each player incurs based on their race/ethnicity, gender, and sexual orientation and to purchase property.
Due to redlining and gentrification, non minority players can purchase any property of their choice while minority players are only allowed to purchase property in designated areas.
Racial profiling and incarceration disparities will have Mason and Justin making frequent stops to the local prisons. Due to bail disparities, they are even subjected to higher fees in order to get out of prison. All other players will also go to prison but less frequently than Mason and Justin and bail will be substantially lower in an effort to mimic the systemic inequity of the American justice system.
Throughout the course of the game, all players are additionally exposed to sexual orientation discrimination, (mental) health disparities, median household income averages, gender pay gaps, race/ethnicity pay gaps, and education inequity.
FACTUALITY never fails to evoke emotion, enhance self awareness, and increase cultural competency.... in under 90 minutes.